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Rendering with MicroStation
3 Days — $1,500
Any design professional currently working in MicroStation and using 3D, wishing to produce photo-realistic images or output will benefit from this advanced level course. Every aspect of rendering is covered in detail.
Major Concepts Covered:
- Setup view cameras and additional viewing aides such as the Navigate Camera tool
- Volume Clipping, Volume Mask and Display sets to define or limit what is visible in complex 3D scenes
- Environment Maps and atmospheric effects such as fog for added realism
- Global lighting and Source lights to illuminate any 3D scene
- Material editor and create custom palettes of photo-realistic materials
- Create advanced materials, procedural textures and gradient maps
- Place and edit "Rich Photorealistic Content" RPC files to add people, trees and cars to further enhance their renderings
- Advanced Radiosity and Particle Tracing to create lighting solutions
- Use Ray Tracing and Particle Tracing to render interior and exterior scenes
- Photo-match tool to match the model's view camera to that of an existing photo
- Also covered in exercises: output formats, banded rendering, network rendering, panoramas and 3D content in Adobe PDF.
- Rendering with MicroStation includes a complete Image Library containing hundreds of textures, bump maps and backgrounds as well as demo RPC files.
Prerequisites: This is an advanced level course. Strong working of knowledge of MicroStation is required.
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