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Rendering with MicroStation

3 Days — $1,500

Any design professional currently working in MicroStation and using 3D, wishing to produce photo-realistic images or output will benefit from this advanced level course. Every aspect of rendering is covered in detail.

Major Concepts Covered:

  • Setup view cameras and additional viewing aides such as the Navigate Camera tool
  • Volume Clipping, Volume Mask and Display sets to define or limit what is visible in complex 3D scenes
  • Environment Maps and atmospheric effects such as fog for added realism
  • Global lighting and Source lights to illuminate any 3D scene
  • Material editor and create custom palettes of photo-realistic materials
  • Create advanced materials, procedural textures and gradient maps
  • Place and edit "Rich Photorealistic Content" RPC files to add people, trees and cars to further enhance their renderings
  • Advanced Radiosity and Particle Tracing to create lighting solutions
  • Use Ray Tracing and Particle Tracing to render interior and exterior scenes
  • Photo-match tool to match the model's view camera to that of an existing photo
  • Also covered in exercises: output formats, banded rendering, network rendering, panoramas and 3D content in Adobe PDF.
  • Rendering with MicroStation includes a complete Image Library containing hundreds of textures, bump maps and backgrounds as well as demo RPC files.

Prerequisites: This is an advanced level course. Strong working of knowledge of MicroStation is required.